CPU: 64-bit Intel® or AMD® multi-core processor with an SSE4.2 instruction set.Quickly iterate and see near-final quality renders of your game assets right in the viewport.Easily model a place, person, or element with fast spline and poly modeling workflows.Simulate artificial lighting sources to accurately portray how light and shadows will interact with your designs.Import your CAD and BIM files and use it to create a general structure and enhance the details of your 3D design.Bring to life fine-tuned touches such as materials, lighting, and textures for photorealistic imagery.Alembic Version 1.7 now supports instances, allowing files to be drastically smaller while maintaining their original complexity.Create your own custom workspaces with a more modern, responsive, high-DPI-ready user interface.Smooth, high-quality experience with the added flexibility of tear-off viewports.Seamlessly and consistently change materials, lights, cameras, renderers from one to another.Simulate real-life camera settings in 3ds Max from Autodesk such as shutter speed, aperture, depth of field, exposure, and more.An interactive rendering experience that allows you to see your scene in a near-final rendering quality as you’re working.Use Arnold GPU Renderer to view scene changes in real-time, including lighting, materials, and camera.
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